Lords of the Fallen Update 1.012 Patch Notes
Hexworks has announced the Lords of the Fallen update 1.012 patch notes for you to digest, which comes packing a range of bug fixes as well as a new Halloween-based event to jump into. Earlier this week, Lords of the Fallen update 1.011 dropped off support for console crossplay and improved PS5 performance.
Season of the Bleak
- Made sure Mournstead’s old song is true.
- Added some Halloween decorations in the game whilst keeping player immersion.
Performance
- Improved performance at Skyrest Bridge to achieve a smoother framerate.
Stability
- Increase game thread timeout using old quad-core CPUs to fix loading issues when spawning, resting, or warping – potentially fixes 2% of the remaining crashes on Sentry.
NG+
- Now the vestige menu will clearly show both options: either move to NG+1 or restart NG+0.
- After completing the game once, players can now restart the current NG anytime, even if they haven’t finished the game.
Balancing
- We have adjusted some bosses’ defenses and lowered their health to balance the effect of NG+ health multipliers. This ensures a consistent experience in NG+ without changing the overall difficulty; it’s simply better tuned for NG+.
Level Design
- Added a bed flower before the Kinrangr Guardian, reducing travel time between the Windmill vestige and the boss room.
Collisions
- Improved collisions in two corners of Upper Calrath to prevent players from getting stuck.