A new update has been released for Last Epoch Update 1.1.4 You can find out all the details of the Game Update, Bug Fixes, improvements, and Patch Notes below. Last Epoch Update 1.1.4 is now available for download, for all platforms, including PS4, PS5, Xbox One, Xbox Series S/X, and PC. The file size may vary depending on the platform.
Witchfire
- Base Damage Increase: The base damage for Witchfire has been substantially increased from 300 necrotic and 300 fire to 600 necrotic and 600 fire. This enhancement is designed to boost the potency of Witchfire significantly, making it a formidable offensive option for players utilizing fire and necrotic damage types.
- Grimhilde’s Domain: The modifier for Grimhilde’s Domain now boosts Witchfire damage by 2% per 1% ignite chance (previously 1%) for fire skills, and 4% per 1% “damned” chance (previously 3%) for necrotic skills. The clarification regarding the additive nature of these modifiers with respect to each other, while being multiplicative with other damage modifiers, ensures players understand how to maximize their damage potential.
Damned Overload
- Updated Descriptions: The mechanics of Damned Overload have been clarified, stating that it now provides “2% more Damned damage to enemies per 1% missing health on you and 1% more Damned damage per 2% missing health on the target.” This update allows players to better strategize their engagements by understanding how their health status can influence damage output.
Earthquake
Descriptive Enhancements
- Updated Damage Descriptions: The terminology for the “initial hit” has been refined to “initial slam” to provide better clarity regarding damage application.
- The Harder They Fall: This skill now specifies that it provides increased hit damage for the initial slam, ensuring players know the exact benefits when utilizing this ability.
- Seismic Smash: The interaction of Aftershock damage modifiers has been clarified, indicating that they now apply specifically to the initial slam, enhancing the damage mechanics around this ability.
- Shatterquake: This skill now offers a unified boost of 40% more hit damage to chilled or frozen enemies, correcting previously established separate multipliers for these conditions.
- Rupture: The initial slam damage boost has been increased from 12% to 15%, offering players a more substantial advantage when dealing damage with Earthquake.
Damage Effectiveness Increase
- Overall Effectiveness: The damage effectiveness for Earthquake has been increased from 350% to a significant 700%, while Aftershocks have also seen an increase from 100% to 200%. This enhancement is designed to greatly amplify the impact of these skills, making them much more viable choices in both solo and group play.
User Interface (UI) Changes
Quality of Life Improvements
- Corrected Monster Modifiers: Some capitalization issues in monster modifiers have been fixed, improving the overall presentation and readability.
- Gamepad Navigation: Players can now use a gamepad to navigate to additional pet slots, enhancing the user experience for console players.
- Quest Pinning Functionality: By pressing R3 on a gamepad, players can now pin and unpin quests on the map with ease, offering better quest management.
Localization
- Enhanced Translations: The Japanese, Chinese, and Korean languages have undergone improvements in translation quality, allowing non-English speaking players to better understand game mechanics and story elements.
Skill Indicators
- Cooldown Recovery Visuals: Ability icons now show cooldown recovery at 65% opacity when recovering additional charges, providing a clearer indication of when skills will be available again, enhancing gameplay strategy for skill-heavy characters.
Bug Fixes
Aberroth Access Issue
- An issue allowing players to access Aberroth without joining the Forgotten Knight faction has been fixed, preventing unintended gameplay advantages and ensuring players must meet the required criteria.
Skills and Passives Adjustments
Acolyte Class
- Drain Life: The ability previously had a bug where it drained mana from either yourself or your allies. This has been resolved, allowing for proper resource management during gameplay.
- Ghostflame: The active/inactive tags and the issue with the critical strike mechanics in the Fuel of Anguish ability have been corrected, improving consistency in gameplay.
- Summon Wraith: The description for Echoes Inside has been updated to indicate that it now summons two additional wraiths, enhancing the summoning capabilities of this ability.
Mage Class
- Disintegrate: Fixed a duration issue with the Lucomancer’s stacks, allowing for more reliable performance of this skill.
- Mage Passives: A typo in the Sun and Storms passive has been fixed to maintain accuracy in descriptions.
- Sorcerer Passives: The trigger condition for the Lost Knowledge passive has been clarified, and a spelling error in Talons of Grandeur has been corrected, enhancing clarity and functionality within these mechanics.
Primalist Class
- Earthquake: The mana consumption description for the Snowcrash ability has been corrected, allowing players to better manage their resources when using this skill.
- Fury Leap: A visual effects (VFX) issue regarding cold damage has been resolved, ensuring that the ability will visually represent its effects accurately.
- Gathering Storm: Corrected a typo in the Thunderous Strikes description to enhance gameplay understanding.
- Swarmblade Form: The outdated functionality related to Locust Master has been removed, streamlining the skill interactions.
- Werebear Roar: The cooldown recovery text has been aligned with Warcry for consistency in ability descriptions.
- Wolf Howl: The heal description for this skill has been corrected to provide accurate information about its healing capabilities.
Rogue Class
- Falconry: Typos in Side by Side and Rending Talons descriptions have been corrected to improve clarity.
- Lethal Mirage: A typo in Sundering Blows has been fixed to ensure accurate descriptions of skill mechanics.
- Net: The description for the Tinkerer’s Combo ability has been updated to reflect its correct functionality, providing players with the necessary knowledge for effective gameplay.
Sentinel Class
- Forge Guard: An issue regarding the Master of Arms passive not applying correctly with two-handed weapons has been addressed, ensuring that players can fully utilize their equipment.
- Shield Rush**: The description for Desynchronous Charge has been corrected for clarity and accuracy.
- Forge Guard Passives: The threshold bonus for Champion of the Forge has been clarified, alongside a fix for a typo in the Master of Arms passive. This ensures players have a better understanding of their passive abilities.
General UI Fixes
- A range of issues related to timeline blessings, the login panel layout, and NPC chat message height have been addressed. These small adjustments contribute to an overall smoother user experience.
Loot Filter
- Display categories for certain affixes have been fixed, allowing players to properly filter loot according to their preferences.
Controller Adjustments
- The health bar display during the Aberroth battle has been corrected to enhance player clarity during combat.
- Several controller-related issues have been addressed, including a UI menu that previously blocked movement. This facilitates smoother control and navigation throughout battles and menus.
Enemy Adjustments
Boss and Enemy Mechanics
- Winged Fire Boss and Wengari Patriarch: The abilities of these bosses have undergone reworks to ensure a more balanced experience for players. These adjustments aim to enhance fairness in combat, allowing players to engage without facing overwhelming challenges that disrupt gameplay flow.
- General Bug Fixes: Various bugs related to enemy animations and effects have been resolved, improving the overall consistency of enemy behavior and visual feedback during encounters.
Sound Effects (SFX)
- Embermane Tiger: Issues regarding the sound effects (SFX) of the Embermane Tiger have been fixed, ensuring audio cues are properly aligned with the gameplay, enhancing the immersive experience for players.
Settings
- Graphics Settings: Resolved several issues with VSync and FPS settings to ensure smoother gameplay performance. Additionally, the motion blur checkbox functionality has been fixed, alongside layout improvements in the Graphics settings panel, providing a more user-friendly interface.