A new update has been released for King of Fighters 15 Update 1.34. You can find out all the details of the Game Update, Bug Fixes, improvements, and Patch Notes below. The King of Fighters 15 Update 1.34 Patch Notes are now available for download, for all platforms, PS4, PS5, Xbox One, Xbox Series S/X, and PC. The file size may vary depending on the platform.
Changed Area Description of Change
■System
Changed Area Description of Change
■General
Changed Area Description of Change
■BENIMARU NIKAIDO
■CHIZURU KAGURA
■CHRIS
・Resolved an issue where players could Super Cancel on whiff.
100 Katsu Tenjin no Kotowari
(HP Ver.)
・Resolved minor issues concerning the UI.
PARTY VS ・Resolved an issue where the character displayed on their icon was unintended.
・Resolved an issue where only some characters were able to follow up on aerial hits.
*Characters in question: ROCK HOWARD, B. JENET, GATO, GEESE HOWARD,
KING OF DINOSAURS
・Resolved an issue where only some characters were able to continue
the RUSH combo even after whiffing the 2nd hit.
*Characters in question: GATO, ATHENA ASAMIYA, TERRY BOGARD,
RAMÓN, MEITENKUN
・Opponent knockback now the same as other characters on first hit.
*Characters in question: KYO KUSANAGI, JOE HIGASHI
Rush
THE KING OF FIGHTERS XV Patch Ver.1.34
Hurtbox during jumps
・Resolved an issue where some characters’ hurtboxes expanded downwards
right before landing compared to other characters.
*Characters in question: ASH CRIMSON, ANDY BOGARD
Iai-Geri (HK Ver.)
・Resolved an issue where Inazuma Sandan-Geri would trigger under a specific
command input.
Input Lag
・Improved the native latency of the hardware.
*PlayStation5 only
Issue where sounds stop and
the game freezes.
We have identified a rare problem related to sound that freezes the game, and have
included the following as a temporary fix. *The plan is to restore this feature when the
cause is resolved.
・Sound for speakers on controllers have been disabled.
UI for Online Rooms
・Changed the button to open the Member List from ESC to F1 on keyboards.
*Only on STEAM / Epic Games Store / Windows10
Other
Aerial Drop ・Resolved how the move looks visually.
■Ḱ
■CLARK STILL
■TERRY BOGARD
■ANDY BOGARD
■Ω RUGAL
■ROCK HOWARD
■GEESE HOWARD
■BILLY KANE
■RYUJI YAMAZAKI
Dai Kaiten-Geri
・Resolved an issue where for 1 frame Billy was considered on-ground during
the attack animation.
Drill ・Resolved an issue where it would not hit opponents under certain circumstances.
Jumping C ・Resolved an issue with the hurtbox.
Rashoumon ・Resolved an issue where it would not hit opponents under certain circumstances.
Violent Ray ・Resolved an issue where the command buffer input window was too short.
Crack Shoot (LK Ver.)
・Resolved an issue where the alternate costume traveled a different distance
than the default one.
Parabola Kick ・Resolved the excessive follow-up time when countering airborne attacks.
Far Standing LK
・Move properties have been returned to pre ver.130 patch status as they were
not behaving as intended.
*Reduced the extended recovery frames of this attack.
Elbow Spike ・Resolved the excessive follow-up time when countering airborne attacks.
Target Combo 1
・Reduced the cancel window for each Standing LK.
*Now the same as other characters
・Can now trigger from the 2nd hit by pressing DOWN + HK.
*Now the same as other characters
*Was missing from the Patch Ver.1.32 patch notes.
Close Standing HK
・Resolved an issue where it would pass through opponents under certain
circumstances.
Frankensteiner
・Resolved an issue where getting hit by a Blowback Attack during the attack
animation would cause it to behave unnaturally.
Source: King of Fighters 15