A new update has been released for DayZ Update 1.40. You can find out all the details of the Game Update, Bug Fixes, improvements, and Patch Notes below. DayZ Update 1.40 Patch Notes are now available for download, for all platforms, including PS4, PS5, Xbox One, Xbox Series S/X, and PC. The file size may vary depending on the platform.
FIXED
- It was not possible to access certain clothing containers in the vicinity
- A non-functional “combine” option was displayed for plastic explosives with the remote detonator
Fixed a server crash related to vehicles - The Derringer was missing a reload sound after only one bullet was shot
- The Derringer did not display ejected shells
- The character got stuck in walking speed after dying while in inventory
- It was possible to arm an empty improvised explosive using an alarm clock or kitchen timer
- Consuming an item assigned to a quick slot could result in the slot becoming unresponsive
- Raising hands with an opened map in hands could result in desynchronisation (https://feedback.bistudio.com/T165934)
- Widgets were still displayed after disabling the HUD via keybinding
- Plastic explosives were dealing inconsistent damage (this also includes additional damage rebalance to reflect this fix)
- An improvised explosive with one plastic explosive was doing more damage than one with two explosives attached
- Disarmed plastic explosives and improvised explosives could not be picked up
Timers from the improvised explosive could not be disarmed
Ruined landmines and bear traps were still triggered on contact - Cargo of vehicles and barrels was not displayed properly(https://feedback.bistudio.com/T165739)