In this section we will provide you with the most recent Game Updates and News for Gaming Fans and Gaming Lovers. We make sure that every one of our readers has access to the latest Patch Notes and information regarding the Server’s Scheduled Maintenance.
A new update has been released for SMITE Update 12.57. You can find out all the details of the Game Update, Bug Fixes, improvements, and Patch Notes below. SMITE Update 12.57 is now available for download, for all platforms, including PS4, PS5, Xbox Series S/X, and PC. The file size may vary depending on the platform.
General
- Damage: 35 (+ 1.5 per level) + 20% of your Magical Power
- Range: 55
- Progression: None
Passive: Ferryman of Souls
- If Charon is in assist range while any friendly lane minion or jungle monster dies, their essence persists for Charon to collect for 8s, granting him 1 gold and a Soul stack each. When Charon returns to base, he loses all Soul stacks and gains a permanent 2 Max Health per stack.
- Collection Range: 20
- Max Stacks: 20
- Max Health: 350
Ability 1: Spectral Surge
- Charon plucks a soul out of the Styx, firing it as a line projectile that damages and Slows all enemies while stopping on the first god hit. If the soul hits an enemy god, it then explodes in a damaging and Silencing area around the target. All enemy gods hit by the explosion leave behind a damaging, Slowing trail of the Styx for the next 3s.
- Range/Radius: 60/15
- Soul Damage: 90/120/150/180/210 + 55% of your Magical Power
- Trail Damage: 12/14/16/18/20 + 5% of your Magical Power
- Soul Slow: 10/12.5/15/17.5/20%
- Trail Slow: 15%
- Silence Duration: 1s
- Cooldown: 15s
- Cost: 60/65/70/75/80
Ability 2: Damnation
- After a short delay, Charon creates a rift to the underworld in an area, dealing damage and marking all enemy gods hit for the next 3s. The marked gods are revealed and have their Attack Speed reduced. Additionally, any time an allied god hits a marked god once per mark per ability or basic attack, that ally gains a shield for 3s. Subsequent shields only grant 25% of the original value.
- Range/Radius: 55/15
- Damage: 50/85/120/155/190 + 40% of your Magical Power
- Attack Speed Slow: 30%
- Shield Health: 40/65/90/115/140 + 3% of Charon’s Max Health
- Shield Cap: 15% of Charon’s Max Health
- Cooldown: 14/13.5/13/12.5/12s
- Cost: 60/65/70/75/80
Ability 3: Swift Voyage
- Charon forcibly rows at a break-neck pace, charging forward with increased Movement Speed and reduced turn radius for 2.5s. Charon is Slow and Knockback immune while charging. Charon deals damage to and Roots enemies he collides with as well as those directly to his sides in the wake of his boat.
- Damage: 80/130/180/230/280 + 40% of your Magical Power
- Direct Root: 1s
- Wake Root: 0.5s
- Movement Speed: 100%
- Cooldown: 15s
- Cost: 60/65/70/75/80
Ultimate: Summon Styx
- Charon gains Crowd Control immunity and summons a massive tidal wave that he sends forth across the entire battlefield. Enemy gods hit by the wave are Feared, while allied gods gain Protections for 3s. Additionally, if an allied god is within 60 units directly behind the wave, they gain Movement Speed.
- Range: Global
- Damage: 230/300/370/440/510 + 50% of your Magical Power
- Fear: 0.8/0.9/1/1.1/1.2s
- Protections: 20/25/30/35/40
- Movement Speed: 40%
- Cooldown: 110s
- Cost: 100
Grim Ferryman Charon
Standard Recolor
Ascended Charon
Unlimited | Season Pass
Charon Masteries
Mastery Skins
Shadow Serpent Kukulkan
Exclusive | ColorForge Event
Chaotic Surge Poseidon
Exclusive | Charon’s Journey
Dark Prism Ix Chel
Exclusive | Charon’s Journey
Thundor Rage Thor
Exclusive | Charon’s Journey
Bearly Alive Bacchus
Unlimited | Charon’s Journey
Solar Vanguard Atlas
Exclusive | Charon’s Journey
Falcon Leader Horus
Exclusive | Charon’s Journey
Sinister Strife Hachiman
Exclusive | Charon’s Journey
Wallpapers can be found in the Community Resource Bank
- Charon’s Journey Event Skins
- Dark Prism Ix Chel
- Sinister Strife Hachiman
- Thundor Rage Thor
- Bearly Alive Bacchus
- Falcon Leader Horus
- Solar Vanguard Atlas
- Chaotic Surge Poseidon
- Charon’s Journey Cosmetics
- Thundor Rage Avatar
- Thundor Rage Global Emote
- Cyber Seraph Avatar
- Witchy Jump Stamp
QUALITY OF LIFE
- General
- The Demonic Pact HUD theme is now available on the New HUD! Old HUD users can still equip this HUD theme as well
- Console players can now redeem ColorForge quest rewards without having to navigate down to the claim button
BUG FIXES
- UI
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- Demonic Pact HUD theme is available again after fixing an issue where Old HUD users couldn’t use VGS with the theme equipped
- Fixed an issue where teammate Relic and Shard cooldowns were not visible on the scoreboard for the Old HUD
- Fixed an issue with the Battle Pass quests overlapping other text in the Quests screen
- Fixed an issue on the Store – Other tab where there was a broken text translation in the drop-down menu
- Fixed an issue on the Store – Other tab showing blank purchase buttons on unavailable cosmetic items
- Fixed an issue on the Consoles Dye and Cape preview on the Gods page extending past the bottom of the page window
- Fixed an issue with the Item store and Scoreboard where item art wasn’t appearing on first view of the screen
- Fixed an issue where Exclusive and Limited skins were showing a price after previewing a skin that had a price available
- General Gameplay
- Conquest
- Fixed an issue where the Unleashed Titans audio was using the Fire Giant death sound
- Fixed an issue where the Stygian Beacon capture could sometimes happen twice unleashing the Titans early
- Fixed an issue where an invisible blocking volume was sometimes spawning in front of the Gold Fury pit
- Fixed an issue where the incorrect buff icon was showing with the seasonal Soul Surge feature on Conquest specifically
- Fixed an issue with the Shield/CDR Jungle Camps spawning at a different time than the map timer
- Duel
- Fixed an issue where Soul Surges were duplicating
- Achievements
- Fixed an issue with the “Stay There” achievement not working
- Xbox Silver Accounts
- Fixed an issue where Xbox Silver Accounts were sometimes unable to queue due to a ‘Requires Multiplayer’ blocker
- Soul Surges
- Fixed an issue where the Soul Surges were causing FPS drops for players inside the effect area
- Conquest
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- Gods
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- Thor
- Fixed an issue on some of his skins where the landing targeter of his ultimate ability would show much before landing
- Kukulkan
- Fixed an issue with his Bone Wraith skin where the targeter of his ultimate ability would show lines during the pre-fire and cast for enemies
- Cu Chulainn
- Fixed an issue where he could gain permanent stacks of Serrated Edge
- Tyr
- Fixed an issue where mana cost values were showing on the tooltip of his stance switch ability
- Izanami
- Fixed an issue with her Apricot skin using the incorrect VGS audio for ‘That’s too bad’
- Persephone
- Fixed an issue on her Harvest Ability Type tooltip labeling the ability as a Leap
- Thor
- Items
- Bewitched Dagger
- Fixed an issue where the Attack Speed debuff was able to stack with other item Attack Speed debuff effects
- Fixed an issue where the passive was affecting non-God targets
- Warlock’s Staff
- This item now states that it provides an additional 25HP when evolved in the tooltip
- Glorious Pridwen
- Fixed an issue where the initial explosion was immuned on the first use of the item
- Bewitched Dagger
BALANCE LIVE WITH 10.7 UPDATE – JULY 11
Game Modes
- Conquest
- Unleashed Titans
- The Gold and XP rewards for defeating an Unleashed Titan are now only provided locally instead of globally
- Unleashed Titans
- Soul Surges
- The Movement speed buff provided for being within a Soul Surge has been decreased from 15% to 10%
- Decreased Soul Surge Spirit Movement Speed from 375 to 275
- Decreased Soul Surge Spirit Base HP from 265 to 180
Items
- Decreased the first Protection threshold from 400 to 325
- Decreased the second Protection threshold from 600 to 525
- Increased Max Stacks from 20 to 40
- Decreased Cost from 2400 to 2300
- Decreased max stacks from 4 to 3
- Increased Anti-Heal debuff from 15% to 20%
- Increased Attack Speed buff and debuff from 5% to 7%
- Decreased explosion damage from 75% to 65% of total Protections from items and abilities
Gods
- Increased the Mage Class Bonus Magical Power Scaling per Level from 1 to 2
- This provides 20 extra magical power at level 20
- Increased Base damage from 60/120/180/240/300 to 80/135/190/245/300
- Decreased Cooldown from 16s to 15s
- Increased Physical Power Scaling from 25% to 27.5% per tick
- Decreased Cooldown from 11s to 10s
- Decreased Cooldown from 13s to 13/12.5/12/11.5/11s
- Decreased Cooldown from 15s to 14s
- Increased Magical Power Scaling from 25% to 30% per hit
- Increased Scale Mitigation earned from Magical Power from 5% to 6%
- This means Tiamat requires 100 less Magical Power to reach the cap
- Fixed description to clarify cap of 30%
- Was previously listed as 25% but working as 30%
- Increased Physical Power Scaling from 90% to 100%
- Ullr now gains half of the stat bonuses when in the opposite stance
- Initial Threshold decreased from 150 Power to 100 Power
- Increased base Critical Hit Chance from 15% to 20%
- Increased conversion from 1% to 2% per 10 Magical Power from items
- Decreased Critical Strike Damage from 1.5x to 1.3x
- Decreased Protection bonus per level from 2 to 1.5
- Decreased Physical Power bonus per level from 2 to 1.5
- Decreased base Attack Speed gained per stack from 2% to 1%
- Decreased Health Shield gained per stack from 9% to 8% of Ravana’s max HP
- Increased Cooldown from 90/85/80/75/70s to 90s at all ranks
- Charon: Earl Fisher
- Dark Prism Ix Chel: Pilar Uribe
- Sinister Strife Hachiman: Psalm Morant
- Thundor Rage Thor: Hunter Peterson
- Falcon Leader Horus: Craig Lee Thomas
- Solar Vanguard Atlas: Bob Carter
- Chaotic Surge Poseidon: Paul Guyet
- Shadow Serpent Kukulkan: Connor Fogarty
Source: SMITE
SMITE Patch Notes 12.57 Update Today on July 11, 2023 .